3d development Archive

Bounding Boxes and other stuff

Lately I have been doing some things that don't really get a lot of public light. Bounding boxes, for example. That little yellow box

Episode 5: Build and Battle

Alex and Daniel discuss their new game Build and Battle, a turn based strategy miniatures game. They discuss the progress made so far as

Build & Battle: Terrain Types

As Daniel has been coding like a mad man trying to finish the Toolkit... I have have been modeling terrain tiles in Blender. For

Episode 4: The Basics of Creating Graphics and Terrain

Alex and Daniel discuss video game graphics and go over basic concepts of creating 3D meshes and textures in Blender. They talk about the

3D Engine From Scratch : The 5 Evils

Building a 3d engine is a pretty large undertaking and 3d game engine programming is confusing- no matter what language you use to do