Monthly Archive:: April 2013

Update : Deferred Shading

It's been a while since the last post and the reason is because we have taken the engine through a few different changes this

Update : Build is back

So this is where we are now at with objects. This shot shows all of the objects created by Alex so far - and

Update : Selection square and transparent object’s shadows

So this is where we are now at with objects. This shot shows all of the objects created by Alex so far - and

Daily Update : Getting things blended and selected

It's been a few days since our last update - that's because we have been re-doing some previous stuff and organizing the engine to

Daily Update : Map creation

Well we can build maps in the editor now as you can see in the pictures! The thing that sucks is that I haven't

Daily Update : Generating tiles in real time

Finally something that was actually built in game... That's right.. after today I had a tool that inserts tiles in to the map. All